Barbarian: Difference between revisions

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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_barbarian.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_barbarian-69531256e.jpg}}
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties'''
|-
|-  
| style="width: 30%;" | '''Can be trained in:'''
| style="width: 30%;" | '''Can be trained in:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military.png}} cannot be trained
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} cannot be trained
|-
|-  
| style="width: 30%;" | '''Training costs:'''
| style="width: 30%;" | '''Training costs:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} No costs
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} No costs
|-
|-  
| style="width: 30%;" | '''Training time:'''
| style="width: 30%;" | '''Training time:'''
| style="width: 70%;" | cannot be trained
| style="width: 70%;" | cannot be trained
|-
|-  
| style="width: 30%;" | '''Healing time:'''
| style="width: 30%;" | '''Healing time:'''
| style="width: 70%;" | cannot be healed
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per Hitpoint
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills'''
|-
|-  
|-
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand.png}}<br />[[Unit Skills#Last Stand|Last Stand]]
| style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand-9ee1e775d.png}}<br />[[Unit Skills#Last Stand|Last Stand]]
| Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle.
| Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle.
|}
|}




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<span style="display:none">
[[Category:Early Middle Ages Units]]
[[Age::Early Middle Ages]]
[[Type::Heavy Unit]]
[[TypeImage::https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[Attack::10]]
[[Defense::6]]
[[Range::1]]
[[Movement::14]]
[[AgeBackgroundColor::324125]]
[[AgeBorderColor::77ad81]]
[[AgeFontColor::cce2a2]]
[[Points::320]]
[[Name::Barbarian]]
[[ExternalImage::https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_barbarian.jpg]]
[[SkillIcon1::https://foeen.innogamescdn.com/assets/shared/icons/last_stand.png]]
[[SkillName1::Last Stand]]
[[AttackBonusImage1::https://foeen.innogamescdn.com/assets/shared/icons/light_melee.png]]
[[AttackBonusValue1::+3]]
[[AttackBonusImage2::https://foeen.innogamescdn.com/assets/shared/icons/rocks.png]]
[[AttackBonusValue2::+3]]
[[DefenseBonusImage1::https://foeen.innogamescdn.com/assets/shared/icons/light_melee.png]]
[[DefenseBonusValue1::+3]]
[[DefenseBonusImage2::https://foeen.innogamescdn.com/assets/shared/icons/rocks.png]]
[[DefenseBonusValue2::+3]]
</span>
{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center; font-weight: bold;" | Age
! style="text-align: center; font-weight: bold;" | Age
! style="text-align: center; font-weight: bold;" | Type
! style="text-align: center; font-weight: bold;" | Type
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/range.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/movement.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
|-
|-  
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_barbarian.jpg}}<br />Early Middle Ages
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_barbarian-e0eff0573.jpg}}<br />Early Middle Ages
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png}} Heavy Unit
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} Heavy Unit
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 320
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 320
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 10
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 10
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| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 1
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 1
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 14
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 14
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/light_melee.png}} +3<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks.png}} +3
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +3<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +3
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/light_melee.png}} +3<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks.png}} +3
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +3<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +3
|}
|}

Latest revision as of 12:57, 29 March 2023

armyuniticons_90x90_barbarian-69531256e.jpg
Properties
Can be trained in:
military-f78f239f6.png
cannot be trained
Training costs:
icon_construction_reduction-df2ba2025.png
No costs
Training time: cannot be trained
Healing time:
time-acd387ad4.png
24m per Hitpoint
Skills
last_stand-9ee1e775d.png

Last Stand
Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle.


Age Type
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_barbarian-e0eff0573.jpg

Early Middle Ages
heavy_melee-a77a87477.png
Heavy Unit
320 10 6 1 14
light_melee-164093475.png
+3
rocks-47b91dbfb.png
+3
light_melee-164093475.png
+3
rocks-47b91dbfb.png
+3