Difference between revisions of "Barbarian"

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| style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Barbarian'''
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{|  
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| style="text-align: center;" colspan="2" |[[File:Barbaro.jpg|link=]]
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| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_barbarian-80fc7e072.jpg}}
The Barbarian is a non-playable characters heavy unit of the Early Middle Ages. It will be used three provinces: Galgenschlucht, Todespass and Steilsturz. It has ability [[Last Stand]], which gains attack and defense bonus for every unit with last stand that is killed.
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties'''
| style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Properties'''
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|-  
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| style="width: 30%;" | '''Can be trained in:'''
| style="width: 30%;"| Age:
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| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} cannot be trained
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Early Middle Age
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|-  
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| style="width: 30%;" | '''Training costs:'''
| style="width: 30%;"| Type:
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| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} No costs
| style="width: 70%;"| [[File:Icon_reward_military_unit_heavy_infantry.png|link=]] Heavy Unit
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|-  
|-
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| style="width: 30%;" | '''Training time:'''
| style="width: 30%;"| Attack:
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| style="width: 70%;" | cannot be trained
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 10
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| style="width: 30%;" | '''Healing time:'''
| style="width: 30%;"| Defense:
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| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per Hitpoint
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 6
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|-  
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills'''
| style="width: 30%;"| Range:
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| style="width: 70%;"| [[File:Icon_range.png|link=]] 1
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| style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand-9ee1e775d.png}}<br />[[Unit Skills#Last Stand|Last Stand]]
| style="width: 30%;"| Movement:
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| Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle.
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 14
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| style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Bonuses'''
 
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| style="width: 30%;"| Attack:
 
| style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_light_infantry.png|link=]]
 
  
+3 on [[File:Rocks.png|link=]]
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|-
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{| style="margin: auto;"
| style="width: 30%;"| Defense:
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| style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_light_infantry.png|link=]]
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! style="text-align: center; font-weight: bold;" | Age
+3 on [[File:Rocks.png|link=]]
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! style="text-align: center; font-weight: bold;" | Type
|-
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! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Abilities'''
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! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
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! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
| style="text-align: center;" colspan="2" | [[File:Last_Stand.png|link=]] +3 Last Stand
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! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
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! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
| style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Other Info'''
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! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus
|-
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! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
| style="width: 30%;"| Battle Points:
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| style="width: 70%;"| [[File:Icon_rank.png|link=]] 280
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| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_barbarian-5597dfbc8.jpg}}<br />Early Middle Ages
|-
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| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} Heavy Unit
| style="width: 30%;"| Requirements:
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| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 320
| style="width: 70%;"| [[File:Military_small.png|link=]] ''n/a''
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| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 10
|-
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| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 6
| style="width: 30%;"| Training Costs:
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| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 1
| style="width: 70%;"| [[File:Icon_construction_reduction.png|link=]] ''n/a''
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| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 14
|-
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| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +3<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +3
| style="width: 30%;"| Training Time:
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| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +3<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +3
| style="width: 70%;"| [[File:Icon_time.png|link=]] ''n/a''
 
|-
 
| style="width: 30%;"| Healing Time:
 
| style="width: 70%;"| [[File:Icon_time.png|link=]] ''n/a''
 
 
|}
 
|}

Latest revision as of 12:11, 8 June 2022

armyuniticons_90x90_barbarian-80fc7e072.jpg
Properties
Can be trained in:
military-f78f239f6.png
cannot be trained
Training costs:
icon_construction_reduction-df2ba2025.png
No costs
Training time: cannot be trained
Healing time:
time-acd387ad4.png
24m per Hitpoint
Skills
last_stand-9ee1e775d.png

Last Stand
Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle.


Age Type
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_barbarian-5597dfbc8.jpg

Early Middle Ages
heavy_melee-a77a87477.png
Heavy Unit
320 10 6 1 14
light_melee-164093475.png
+3
rocks-47b91dbfb.png
+3
light_melee-164093475.png
+3
rocks-47b91dbfb.png
+3