Ancient Obelisk - Lv. 3

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R_SS_MultiAge_CulturalBuilding5c.png
Properties
  • Base Production is doubled when motivated. Can be plundered when not motivated
  • reward_icon_renovation_kit.png
    Renovation Kit needed to upgrade to current Era
  • reward_icon_one_up_kit.png
    One Up Kit needed to upgrade by one Era
  • Can be stored in inventory by
    reward_icon_store_building.png
    Store Building Kit
  • reward_icon_upgrade_kit_ancient_obelisk.png
    Ancient Obelisk Upgrade upgrades this building to Ancient Obelisk - Lv. 4
Type:
residential.png
Residential Buildings
Street:
street.png
1x1
Size:
size.png
2x2
Introduced with: Events and Questlines
Item Exchange Value:
Time
trade_coins.png
gemstones.png
2h 9,720 12 - 20
8h 12,150 15 - 24
1d 14,580 19 - 29


Age Provides Produces
rank.png
def_boost_attacker.png
money.png
strategy_points.png
1d if motivated
Bronze Age 20 +4% 200 2
Iron Age 32 +4% 400 2
Early Middle Ages 80 +4% 600 2
High Middle Ages 160 +4% 900 2
Late Middle Ages 240 +4% 1,200 2
Colonial Age 400 +4% 1,800 2
Industrial Age 800 +4% 2,300 2
Progressive Era 1,200 +4% 2,700 2
Modern Era 2,000 +4% 3,400 2
Postmodern Era 3,200 +4% 4,300 2
Contemporary Era 4,800 +4% 5,600 2
Tomorrow Era 8,000 +4% 6,400 2
The Future 12,800 +4% 7,400 2
Arctic Future 19,200 +4% 8,400 2
Oceanic Future 24,000 +4% 9,500 2
Virtual Future 32,000 +4% 10,600 2
Space Age Mars 52,000 +4% 17,700 2
Space Age Asteroid Belt 72,000 +4% 19,600 2
def_boost_attacker.png

Def. for Attacking Army