Governor's Villa - Lv. 4: Difference between revisions

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* Base Production is doubled when motivated. Can be plundered when not motivated
* Base Production is doubled when motivated. Can be plundered when not motivated
* {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit-7fc4bb74f.png}} Renovation Kit needed to upgrade to current Era
* {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit-ef9f7422e.png}} Renovation Kit needed to upgrade to current Era
* {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit-b3ed86b94.png}} One Up Kit needed to upgrade by one Era
* {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit-b3ed86b94.png}} One Up Kit needed to upgrade by one Era
* Can be stored in inventory by {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-7dc615526.png}} Store Building Kit
* Can be stored in inventory by {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-7dc615526.png}} Store Building Kit

Revision as of 14:10, 17 August 2022

R_SS_MultiAge_SummerBonus20d-61a2a0baf.png
Properties
  • Base Production is doubled when motivated. Can be plundered when not motivated
  • reward_icon_renovation_kit-ef9f7422e.png
    Renovation Kit needed to upgrade to current Era
  • reward_icon_one_up_kit-b3ed86b94.png
    One Up Kit needed to upgrade by one Era
  • Can be stored in inventory by
    reward_icon_store_building-7dc615526.png
    Store Building Kit
  • reward_icon_upgrade_kit_governors_villa-4e4ec10c0.png
    Governor's Villa Upgrade Kit upgrades this building to Governor's Villa - Lv. 5
Type:
residential-50ae9bf59.png
Residential Buildings
Street:
street-02b2ff628.png
1x1
Size:
size-5ae5e0c1b.png
5x6
Introduced with: Events and Questlines
Item Exchange Value:
Time
trade_coins-19c6457d8.png
gemstones-cb7e81394.png
2h 5,400 7 - 11
8h 6,750 8 - 14
1d 8,100 10 - 16


Age Provides Produces
happiness-57be1ee93.png
population-e6f83cb5e.png
rank-57652d887.png
money-ecd40aa19.png
military-f78f239f6.png
random_good_of_age-590f80efc.png
1d if motivated
Bronze Age 1,010 227 150 1,600 1 12
Iron Age 1,750 487 240 3,800 1 12
Early Middle Ages 1,930 748 600 6,300 1 12
High Middle Ages 2,160 1,050 1,200 8,800 1 12
Late Middle Ages 2,400 1,378 1,800 11,700 1 12
Colonial Age 2,830 1,739 3,000 17,800 1 12
Industrial Age 3,190 2,125 6,000 22,100 1 12
Progressive Era 3,500 2,537 9,000 26,800 1 12
Modern Era 3,740 2,974 15,000 33,400 1 12
Postmodern Era 3,900 3,427 24,000 42,000 1 12
Contemporary Era 4,530 3,906 36,000 54,700 1 12
Tomorrow Era 5,500 4,402 60,000 63,300 1 12
The Future 6,590 4,922 96,000 72,600 1 12
Arctic Future 7,680 5,460 144,000 82,500 1 12
Oceanic Future 8,860 6,014 180,000 93,000 1 12
Virtual Future 10,580 6,586 240,000 104,200 1 12
Space Age Mars 16,940 10,424 390,000 174,000 1 12
Space Age Asteroid Belt 18,410 11,323 540,000 192,700 1 12
Space Age Venus 19,880 12,239 630,000 212,400 1 12
Space Age Jupiter Moon 21,420 13,180 720,000 233,200 1 12
goods-49dc375be.png

Produces an amount of one good from the building's era (for yourself)

military-f78f239f6.png

Produces a random unit of the building's era