Knight: Difference between revisions

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| style="color: black; background-color: #2f8e8e; text-align: center;" colspan="2" | '''Abilities'''
| style="color: black; background-color: #2f8e8e; text-align: center;" colspan="2" | '''Abilities'''
|-
|-
| style="text-align: center;" colspan="2" | [[File:Chivalry.png|link=]] Chivalry +3
| style="text-align: center;" colspan="2" | [[File:Chivalry.png|link=Chivalry]] [[Chivalry]] +3
|-
|-
| style="color: black; background-color: #2f8e8e; text-align: center;" colspan="2" | '''Other Info'''
| style="color: black; background-color: #2f8e8e; text-align: center;" colspan="2" | '''Other Info'''

Revision as of 19:00, 9 July 2016

Knight
Cavaleiro.jpg

Knight is the fast unit of High Middle Ages. Knight have a special ability, Chivalry, which gives them a +3 boost in both attack and defense only if it is the only unit with Chivalry.

Properties
Age: Icon reward age.png High Middle Age
Type: Icon reward military unit fast.png Fast Unit
Attack: Icon attack.png 16
Defense: Icon defense.png 17
Range: Icon range.png 1
Movement: Icon movement.png 24
Bonuses
Attack: +6 against Icon reward military unit short range.png
Defense: +6 against Icon reward military unit short range.png
Abilities
Chivalry.png Chivalry +3
Other Info
Battle Points: Icon rank.png 280
Requirements: Icon quest alchemie.png Chivalry

Military small.png Knight Stable

Training Costs: 80 Icon money.png 340 Icon supplies.png
Training Time: Icon time.png 4:00:00 hour
Healing Time: Icon time.png 24 mins/hit point