Howitzer: Difference between revisions
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| style="text-align: center;" colspan="2" | | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_howitzer.jpg}} | ||
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| style="color: black; background-color: | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties''' | ||
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| style="width: 30%;"| | | style="width: 30%;" | '''Can be trained in:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military.png}} Howitzer Factory | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Training costs:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 1,120 {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/money.png}} | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Training time:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military_boost.png}} Guild Recruitment Boost decreases the training time | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Healing time:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time.png}} 24m per Hitpoint | ||
|- | |- | ||
| style=" | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills''' | ||
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| style=" | | style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/blast.png}}<br />[[Unit Skills|Blast]] | ||
| Gains attack bonus for each field closer to the target. Ignores stealth. | |||
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{| style="margin: auto;" | |||
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| style=" | ! style="text-align: center; font-weight: bold;" | Age | ||
| style=" | ! style="text-align: center; font-weight: bold;" | Type | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rank.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/range.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/movement.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | |||
|- | |- | ||
| style=" | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_howitzer.jpg}}<br />Industrial Age | ||
| style=" | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png}} Heavy Unit | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 1,150 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 35 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 35 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 6 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 10 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/light_melee.png}} +15 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/light_melee.png}} +15<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/plain.png}} +14 | |||
|} | |} | ||
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<span style="display:none"> | |||
[[Category:Industrial Age Units]] | |||
[[Age::Industrial Age]] | |||
[[Type::Heavy Unit]] | |||
[[TypeImage::https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png]] | |||
[[Attack::35]] | |||
[[Defense::35]] | |||
[[Range::6]] | |||
[[Movement::10]] | |||
[[AgeBackgroundColor::561918]] | |||
[[AgeBorderColor::ffafaf]] | |||
[[AgeFontColor::ffafaf]] | |||
[[Points::1150]] | |||
[[Name::Howitzer]] | |||
[[ExternalImage::https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_howitzer.jpg]] | |||
[[SkillIcon1::https://foeen.innogamescdn.com/assets/shared/icons/blast.png]] | |||
[[SkillName1::Blast]] | |||
[[AttackBonusImage1::https://foeen.innogamescdn.com/assets/shared/icons/light_melee.png]] | |||
[[AttackBonusValue1::+15]] | |||
[[DefenseBonusImage1::https://foeen.innogamescdn.com/assets/shared/icons/light_melee.png]] | |||
[[DefenseBonusValue1::+15]] | |||
[[DefenseBonusImage2::https://foeen.innogamescdn.com/assets/shared/icons/plain.png]] | |||
[[DefenseBonusValue2::+14]] | |||
</span> |
Revision as of 10:33, 18 February 2019
Properties | |
Can be trained in: | Howitzer Factory |
Training costs: | 1,120 |
Training time: | 4h Guild Recruitment Boost decreases the training time |
Healing time: | 24m per Hitpoint |
Skills | |
Blast |
Gains attack bonus for each field closer to the target. Ignores stealth. |
Age | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Industrial Age |
Heavy Unit | 1,150 | 35 | 35 | 6 | 10 | +15 | +15 +14 |