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'''Battle points.''' This is the same as in the current setup. All the battle points (from all battles you fight) will count towards the ranking, just like they do now (and with the same value). Also all the current ranking points that come from your battles will be kept. | |||
* Goods spent. Whenever a good is spent, its point value will be added to the ranking (research tree, Great Buildings, sector negotiation and so on). The only exception is trading - goods spent there will not be counted towards the ranking (to avoid possible abuses). The goods values differ depending on their age (the higher the age, the higher the value). Points for all the goods spent until now will be retroactively added to the ranking. | * Goods spent. Whenever a good is spent, its point value will be added to the ranking (research tree, Great Buildings, sector negotiation and so on). The only exception is trading - goods spent there will not be counted towards the ranking (to avoid possible abuses). The goods values differ depending on their age (the higher the age, the higher the value). Points for all the goods spent until now will be retroactively added to the ranking. | ||
* Buildings points. All the buildings in the game will have a points value calculated basing on their size, era and type (event and premium buildings are a bit more valuable than other, standard buildings). | * Buildings points. All the buildings in the game will have a points value calculated basing on their size, era and type (event and premium buildings are a bit more valuable than other, standard buildings). |
Revision as of 22:24, 9 July 2016
Battle points. This is the same as in the current setup. All the battle points (from all battles you fight) will count towards the ranking, just like they do now (and with the same value). Also all the current ranking points that come from your battles will be kept.
- Goods spent. Whenever a good is spent, its point value will be added to the ranking (research tree, Great Buildings, sector negotiation and so on). The only exception is trading - goods spent there will not be counted towards the ranking (to avoid possible abuses). The goods values differ depending on their age (the higher the age, the higher the value). Points for all the goods spent until now will be retroactively added to the ranking.
- Buildings points. All the buildings in the game will have a points value calculated basing on their size, era and type (event and premium buildings are a bit more valuable than other, standard buildings).