Slinger: Difference between revisions
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| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Slinger''' | | style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Slinger''' | ||
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| style="text-align: center;" colspan="2" |[[File:Fundeiro.jpg]] | | style="text-align: center;" colspan="2" |[[File:Fundeiro.jpg|link=]] | ||
The Slinger is the very first ranged unit to be researched in the game. | The Slinger is the very first ranged unit to be researched in the game. | ||
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| style="width: 30%;"| Age: | | style="width: 30%;"| Age: | ||
| style="width: 70%;"| [[File:Icon_reward_age.png]] Bronze Age | | style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Bronze Age | ||
|- | |- | ||
| style="width: 30%;"| Type: | | style="width: 30%;"| Type: | ||
| style="width: 70%;"| [[File:Icon_reward_military_unit_short_range.png]] Light Unit | | style="width: 70%;"| [[File:Icon_reward_military_unit_short_range.png|link=]] Light Unit | ||
|- | |- | ||
| style="width: 30%;"| Attack: | | style="width: 30%;"| Attack: | ||
| style="width: 70%;"| [[File:Icon_attack.png]] 6 | | style="width: 70%;"| [[File:Icon_attack.png|link=]] 6 | ||
|- | |- | ||
| style="width: 30%;"| Defense: | | style="width: 30%;"| Defense: | ||
| style="width: 70%;"| [[File:Icon_defense.png]] 3 | | style="width: 70%;"| [[File:Icon_defense.png|link=]] 3 | ||
|- | |- | ||
| style="width: 30%;"| Range: | | style="width: 30%;"| Range: | ||
| style="width: 70%;"| [[File:Icon_range.png]] 5 | | style="width: 70%;"| [[File:Icon_range.png|link=]] 5 | ||
|- | |- | ||
| style="width: 30%;"| Movement: | | style="width: 30%;"| Movement: | ||
| style="width: 70%;"| [[File:Icon_movement.png]] 12 | | style="width: 70%;"| [[File:Icon_movement.png|link=]] 12 | ||
|- | |- | ||
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Bonuses''' | | style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Bonuses''' | ||
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| style="width: 30%;"| Attack: | | style="width: 30%;"| Attack: | ||
| style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_heavy_infantry.png]] | | style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_heavy_infantry.png|link=]] | ||
+1 on [[File:Rocks.png]] | +1 on [[File:Rocks.png|link=]] | ||
|- | |- | ||
| style="width: 30%;"| Defense: | | style="width: 30%;"| Defense: | ||
| style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_heavy_infantry.png]] | | style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_heavy_infantry.png|link=]] | ||
|- | |- | ||
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Abilities''' | | style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Abilities''' | ||
Line 41: | Line 41: | ||
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| style="width: 30%;"| Battle Points: | | style="width: 30%;"| Battle Points: | ||
| style="width: 70%;"| [[File:Icon_rank.png]] 120 | | style="width: 70%;"| [[File:Icon_rank.png|link=]] 120 | ||
|- | |- | ||
| style="width: 30%;"| Requirements: | | style="width: 30%;"| Requirements: | ||
| style="width: 70%;"| [[FILE:Icon_quest_alchemie.png]] [[Slingshots]] | | style="width: 70%;"| [[FILE:Icon_quest_alchemie.png|link=]] [[Slingshots]] | ||
[[File:Military_small.png]] [[Slinger Range]] | [[File:Military_small.png]] [[Slinger Range|link=]] | ||
|- | |- | ||
| style="width: 30%;"| Training Costs: | | style="width: 30%;"| Training Costs: | ||
| style="width: 70%;"| 60 [[File:Icon_money.png]] 15 [[File:Icon_supplies.png]] | | style="width: 70%;"| 60 [[File:Icon_money.png|link=]] 15 [[File:Icon_supplies.png|link=]] | ||
|- | |- | ||
| style="width: 30%;"| Training Time: | | style="width: 30%;"| Training Time: | ||
| style="width: 70%;"| [[File:Icon_time.png]] 1 hour | | style="width: 70%;"| [[File:Icon_time.png|link=]] 1 hour | ||
|- | |- | ||
| style="width: 30%;"| Healing Time: | | style="width: 30%;"| Healing Time: | ||
| style="width: 70%;"| [[File:Icon_time.png]] 6 mins/hit point | | style="width: 70%;"| [[File:Icon_time.png|link=]] 6 mins/hit point | ||
|} | |} |
Revision as of 17:10, 4 July 2016
Slinger | |
The Slinger is the very first ranged unit to be researched in the game. | |
Properties | |
Age: | Bronze Age |
Type: | Light Unit |
Attack: | 6 |
Defense: | 3 |
Range: | 5 |
Movement: | 12 |
Bonuses | |
Attack: | +3 against
+1 on |
Defense: | +3 against |
Abilities | |
no special abilities | |
Other Info | |
Battle Points: | 120 |
Requirements: | Slingshots |
Training Costs: | 60 15 |
Training Time: | 1 hour |
Healing Time: | 6 mins/hit point |