Barbarian: Difference between revisions
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| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_barbarian- | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_barbarian-69531256e.jpg}} | ||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties''' | ||
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! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus | ||
|- | |- | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_barbarian- | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_barbarian-e0eff0573.jpg}}<br />Early Middle Ages | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} Heavy Unit | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} Heavy Unit | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 320 | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 320 |
Latest revision as of 12:57, 29 March 2023
Properties | |
Can be trained in: | cannot be trained |
Training costs: | No costs |
Training time: | cannot be trained |
Healing time: | 24m per Hitpoint |
Skills | |
Last Stand |
Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle. |
Age | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Early Middle Ages |
Heavy Unit | 320 | 10 | 6 | 1 | 14 | +3 +3 |
+3 +3 |